August will see an acceleration of events. Not because I’m going to be working all that much harder but because a lot of the less obvious but essential work on FILTH has been cleaned up and I’m finally able to attack the remaining, bigger projects ahead of filming. Painting the maquettes took a little more time than I anticipated but that’s okay. It takes as long as it takes. I’m trying very hard to make FILTH a little more polished than HIVE and BROKEN so I don’t mind investing additional time and effort up front so that animation will go that much smoother. Even with that in mind FILTH will be the fastest I’ve gone from script to shooting.

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