CRAMPED QUARTERS

15-08-2020

There is only one scene in the blacksmith’s shop. It’s made up of 57 shots and runs about 2 minutes. 14 of those shots face the inside of that forth wall I mentioned last week. During the storyboard phase I usually think about things like, is it worth all the trouble to show all four corners of a room or can I make the scene work by just showing three. FILTH is a great example of avoiding the forth wall but in this particular scene I really wanted to illustrate the point that someone was outside the room and my cowboys had no idea where. I usually build set walls on the animation table but seeing as I’m still animating over there I had to move to my work bench. This film is really pushing the limits of my work space.

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