It’s been a couple of years since I last sculpted a new character. It always takes a bit of time to get my hands to do what my brain tells them to but I’m starting to settle in. Although the scope of this production is scaled back I still need to create 4 new puppets along with some miscellanies close up appendages. And even though one of these characters has only 1 minute of screen time, they all require the same level of detail. The sculpts and moulds should be ready by the fall but it’ll be spring before the actual puppets are camera ready. There’s a whole mess of storyboards to be drawn, armatures to be machined and sets to be built. There’s no shortage of work at the beginning.