GIVE THE DOG SOME BONES

I’ve never had a four-legged co-star in one of my films. I’ve avoided them in the past because they can be a bit of a pain to animate but I needed a foil for my main character and a dog made the most sense. I don’t usually sculpt over a finished armature because I like to leave myself the option of changing my mind when it comes to scale and/or design but with this puppet, I needed to be sure the sculpt fit the skeleton. I ended up machining a lot of pieces but the final assembly feels good.

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